Monday, February 17, 2014

Digimon Fusion Collectible Card Game - bad card choices

In no particular order. Here's my thoughts on cards I don't like or wish I had more booster packs so I wouldn't have to play these.



Lake Zone, pay 0 to have a 600.. but are you really going to stay the turn with just 600 on the field?
Pay the same cost, or not cost and get to draw a card with the booster pack Greymon instead, then fusion!



Under the Blue Flare code crown, this is a 1000 beatstick for just 1 cost, but what are you going to do with the rest of you hand? Maybe you could have your hand full of Digimemories instead of boosting? Your hand only has 3 cards left, Levia costs 1, whats the other card gonna be, Agumon? Your opponent playing just 1 Lord Bagra promo with 1000 boost takes on this card's entire power.
If you're not boosting this turn, the Greymon from the starter deck will give you 1000 more power. You cannot argue the other one might be good in case your opponent negates your effects and this one would drop to 800, you're holding onto Levia yourself.


Lets see... in the Hot Springs code crown this card cost 0 to play...pretty good, thats like Icedevimon summoning for free in Lake Zone and Madleomon in the Green Zone.
In the Commander Room you'd get a 700 power card for 1 cost and that's where this card isn't good anymore. Blastmon from the starter deck has 1200 and basically costs 1 card as well..

As a boost card, 300 boost for 1 cost. Any splashed card in your deck can give more boost for 1 cost. Archelomon gives 100 more boost than this and has that very useful effect. Shoutmon from the starter deck has 700 boost for 1 cost. 
When Lord Bagra comes out, it will give you 1000 boost for just 1 cost and while you are in any zone. Blue Meramon should not be in any decks when the promos come out.


Doesn't matter which Red Meramon you use for the Red Meramon strategies, they both give 200 boost.
This Meramon as its effect suggests, that you'd battle with it is worse then using Blue Meramon!  
Definitely summon Blue Meramon over this LOL.

Its awesome that Bandai gave us some fusions as commons, this card was a little useful to me when I didn't have too many cards to build my deck with. If there were a booster draft, this card would be surprisingly good. 
My problem with this card is compared to rarer fusions that can fuse for the same cost, the others can boost.
Metal Greymon S2-023 summons for the same fusion cost, has 1200 power and does not have this terrible effect. If you want to play 1 cost fusions you should play Fusion Fighers, they have everything handed to them so easily while Blue's best boost only gives 400.



Same as the 1 cost Greymon. Grab a draw if you're gonna pay 1.
Some shoutmon can fight without fusing but they get boosts on top of boosts with their effects.
If a shoutmon doesn't have that kind of effect or more Power, its meant for fusing then.
Play the 0 cost one if you're not gonna play the 1 cost one that draws or don't feel like fusing from your dondokomon.
The promo Shoutmon fusion requires a Shoutmon fusion material.. perfect time to play the 0 cost one.

No. Red Meramon only give 200 boost and one of them makes you have Magma Zone in play.
Whats that 2nd boost gonna do for you, you have 1 card left in your hand. Were you in the Magma zone and saved 1 card by reducing the summon cost of this? Ok 2 cards left in your hand. Lord Bagra gives 1000 boost? Wow really 2000 power!
NO. On their own, Bagra commanders have more power then this Skull Meramon + Red Meramon.


The strongest of the pay 1, draw one.
This can't fuse... sorry Latias, you suck until set 2.

I hate this card. If you're losing this badly you need a new deck.
Dead draw the entire game. Leviamon says 'lol' to this Tactimon being at 1800 power.

What a scam.
The whole point of playing Sand is for summoning Pharaohmon and boosting with Angemon. What does RED have anything to do with those yellow cards?!
Red can already boost for  800 with 1 cost, thats exactly what Angemon can do for other teams who don't get everything handed to them as easily as red.
You're working hard, being original in your deck, looking for a good Angemon boost but it comes at the price of HELPING RED!
Red having even just 1 card saved in their hand from this cost reduction could mean a double boost this turn form their +300 starmons.

Not kool.
While the Pyramid does help Bagra, its bagra who has to be running Angemon boost for now until Lord Bagra comes out. But statue of the goddess is a total rip off to purple, yellow, blue and bagra decks.

This card is not so bad. The red boost cards either only work for shoutmon or for Fusion Fighters.
There is the 700 boost shoutmon that beats this card by 100 boost but if you're just starting out and even have so many mixed teams in your deck, Dorulumon can boost for any color.

The end.




This card is good and holos out your deck. I just wanted to point something out about its rarity.
Why did it have to take up a rare spot... if the Greymon that does the same thing is common..


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